Indie Game Developer | Unity, C# & Blender Artist
Indie game developer specializing in Unity, focused on gameplay programming writing efficient & clean code. Also a gamer who love creating fun game and 3D content with Blender.
Last Throne is a real time tower defense strategy game, developed solo with Unity. Currently available on Steam.
Universal Eye Shader is a beautiful and simple to use eyes shader. Greatest stylized eye shader made with Unity.
Gradient Texture Generator generate and expose gradient texture. A tool made for "exposing" gradient properties for unity shader.
Mesh Together is a Mesh Combine Optimization Tool made for Unity.
A short animation fully made and render with blender.
Bachelor of Science in Creative Media
Higher Diploma in Games and Animation
I am a game developer/programmer that's currently working at a pharmacy LOL. After work, I work on my indie game overnight. Besides, I also create plug-in for Unity.
I'm constantly improving my skills on game dev. I enjoy creating games that is fun to play. I'm not a genius at coding but I do enjoy it. I thrive on difficult challenges, maybe a little too much sometimes as I have a hard time letting go if I can not come up with a solution during a coding session.
Otherthan coding I also love making 3D stuff with Blender. Yup! I love creating.
Feel free to contact me if you want to know more. I'm also open to work, let me know if you need a game dev, or any other game related position that I might be sutable for :>