Kwan Hung Lee

Indie Game Developer | Unity, C# & Blender Artist

Photo of Kwan Hung Lee

Indie game developer specializing in Unity, focused on gameplay programming writing efficient & clean code. Also a gamer who love creating fun game and 3D content with Blender.

Featured Projects

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Last Throne

Last Throne is a real time tower defense strategy game, developed solo with Unity. Currently available on Steam.

Game Unity
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Universal Eye Shader

Universal Eye Shader is a beautiful and simple to use eyes shader. Greatest stylized eye shader made with Unity.

Shader Plug-in Unity
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Gradient Texture Generator

Gradient Texture Generator generate and expose gradient texture. A tool made for "exposing" gradient properties for unity shader.

Plug-in Unity
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Mesh Together

Mesh Together is a Mesh Combine Optimization Tool made for Unity.

Plug-in Unity
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Endless Engines

A short animation fully made and render with blender.

Blender

Educations

City University of Hong Kong (2020-2022)

Bachelor of Science in Creative Media

Hong Kong Institute of Vocational Education (2018-2020)

Higher Diploma in Games and Animation

Technical Experience

Hi !

I am a game developer/programmer that's currently working at a pharmacy LOL. After work, I work on my indie game overnight. Besides, I also create plug-in for Unity.

I'm constantly improving my skills on game dev. I enjoy creating games that is fun to play. I'm not a genius at coding but I do enjoy it. I thrive on difficult challenges, maybe a little too much sometimes as I have a hard time letting go if I can not come up with a solution during a coding session.

Otherthan coding I also love making 3D stuff with Blender. Yup! I love creating.

Feel free to contact me if you want to know more. I'm also open to work, let me know if you need a game dev, or any other game related position that I might be sutable for :>